Immersive Media Production – Year 2

3D Modelling & Asset Creation – Blender

Immersive Media Production – Introduction to Immersive Media 2025 – 2026

These are assets created in Blender for our 3D Modelling & Asset Creation and a landscape I created in Unreal Engine.

Creative Coding 1 – Using Blueprints in UE

Immersive Media Production – Introduction to Immersive Media 2025 – 2026

This was my submission for my first Creative Coding assignment, using Blueprints for Unreal Engine. This was my first time using code.

Creative Coding 2 – Using Blueprints in UE

Immersive Media Production – Introduction to Immersive Media 2025 – 2026

This was my submission for my second Creative Coding assignment, using Blueprints for UE, and 3Dssets I made in Blender

Virtual Production – Echoes

Immersive Media Production – Introduction to Immersive Media 2025 – 2026

This is a short scene we filmed this using a landscape I created in Unreal Engine played back on an LED screen. We used this to test a VP Pipeline, in particular how to generate wind effectively – which turned out to be a very analogue solution rather than a hi-tech one. Sometimes simplest is best!